2D Animation | The Taku Newsletter Edition 19
The world of 2D animation feels like it has reached an interesting point in its life cycle. It is a medium that seems impossible to replace, yet difficult to radically reinvent. Before 3D animation became dominant, 2D animation was the foundation of the animated world. Classics like The Lion King and other early Disney films shaped generations. As time went on, 2D animation kept evolving visually. The tools improved, workflows became more efficient, and artists pushed the medium further and further. Eventually, 2D reached a point where it feels as though we have seen most of what it can do. From the intricate visual language of Spider-Man: Into the Spider-Verse to traditional frame-by-frame Disney animation, the medium feels mature. Not stagnant, but complete in its vocabulary. It raises an uncomfortable but honest question. Is there still room for a new way of exploring 2D animation? Audience behavior adds another layer to this conversation. Fewer people seem willing to pay to...